
#ifndef __BOTTOM_BAR_H__
#define __BOTTOM_BAR_H__
#include "mzfclib.h"
class BottomBar : public UiWin
{
public:
	BottomBar();
	virtual ~BottomBar();
	void PaintWin(HDC hdc, RECT* prcWin, RECT* prcUpdate/* =0 */);
	void SetHInstance( HINSTANCE hInst )
	{
		m_hInst = hInst;
	}
	void DrawTransparent( bool bTransparent = FALSE );
// 	void SetWidth( int width )
// 	{
// 		m_nWidth = width;
// 	}
private:
	HINSTANCE m_hInst;
	bool m_bTransparent;
};


#endif
